Warriors can be a raging berserker or an iron-clad juggernaut, capable of withstanding tremendous attacks while protecting their allies from harm. They have a wide variety of attacks that do everything from cripple their enemies, to dealing massive amounts of damage in a single retaliatory blow, and enhancing their allies' fighting ability with battle shouts. They excel at fighting multiple opponents at once, gaining rage from every blow dealt or received to unleash their attacks. Warriors are a versatile class with a variety of play-styles to choose from. The Warrior can be a defensive, shielded tank, a damage-dealing powerhouse, or a mixture of the two. Their abilities obviously pertain to the art of close combat; their stances carry with them different moves for different situations and party setups. All in all, the Warrior is one of the prime candidates to capture and hold the attention of creatures while they die to sword and spell.
Strenghts:
Able to use all armor and all weapons except wands.
Very high hit points.
Great close range melee skills.
Good at pulling, tanking, and dealing damage, thanks to different combat stances.
Ability to taunt enemies off other party members.
Weaknesses:
No healing ability available, except Draenei.
Limited long range damage capability.
Limited ability to buff party members.